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Age of empires 4 chinese build order12/27/2022 The export is spent on a British Expeditionary Company (6 Redcoats)Īt 90 house pop you can start using the village tech to improve population space if you are not ready to build a house You will have 400 export ready around the same time as the third fortress shipment. this chinese age of empires 4 build order wrecks all the aim of this build order for this chinese strategy in aoe 4 is to reach feudal at 4 minutes 30 and have your first outpost built on the. Ship 5 Meteor Hammers, 10 Arquebusiers (11 changdao or manchu if you end up needing anti cavalry badly Keep making units as possible, always try to keep 5 disciples ready (4.0/s, equivalent to 8 villagers)īuild the next house when you get to 200 wood (if you fight a lot and housing is not a problem get market ups) Send Intervention and ally with the British, giving 9 muskets and +10% land units hp. General rule: cavalry batch >' skirmisher swordsmen batch When 700 wood arrives, build a trading post, market, consulate, and barracks in a line in your base.īefore you get up you will likely have to defend, so it is hard to say what you will be able to train. Make sure you get to 160 food 160 gold for both minutes) Once the wonder is dropped put 6-7 on gold (The balance will vary if you get harassed because you may be belling villagers. I age up with it every game, take a look at my previous streams and see how much pressure I hold.-h20Ĭarefully call the pike minutes to make sure you can cleanly gather to drop your wonder. Have your Explorer and Disciple in base to defend.Īging up with tower is 8 vils on wood. (7 Villagers total)īuild the Porcelain Tower with four villagers in your base. When 700 gold arrives put 5 villagers on the 500 crate, 1 villager on each 100 crate. Sentries are the pikes, Irregulars are the ranged ones. The additional 80 gold is enough to call exactly one set of minutemen. Stop mining when you hit 380 gold, you need to have gathered 1200 food with no idle time to age correctly. The second shipment is 700g, third is 700w Once you age(~21 villagers), put 1 villager from the Wonder on the food crates, put the other 3 on foodĬhange the wonder to the Old Han Army(3 Chu Ko Nu and 3 Qiang Pikeman) Herd the second hunt under the town center and put four villagers onto a gold mine. Remember to start the Summer Palace with one villager, then add three more onto it to avoid pathing issues where the villagers walk across the foundation to start it as is the cause when four start it. The goat should have about 140 food.Īge with 17 villagers using the Summer Palace using 4 villagers, then queue the 18th. The second house is placed near another set of resources, just as close to the town center as the first one was.Ĭontinue making villagers until you have 17.Įat the goat with 3-4 villagers that are on a hunt that is about to run out. The villagers can hang out in the villages if they are being raided.Īll new villagers go to wood to gather for a second house. Send the starting goat and any livestock you find to fatten on the village. Build a village near the the second gold spawn and town center. Set 5 villagers to gather food, 1 to gather crates. Also more than willing to explain in detail why I won't send 8 ckn and also why I won't make any batches other than sword skirm and cav along with any other firm rules I have. If someone wants to take this and write it up for the strategy wall that would be cool. h20ĭo not send 8 Chu ko nu's or age with the Flying Crow wonder ever. This is the Chinese build that h20 uses and says is the best way to play China.
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